Projects

Idlenet (WIP)

Idlenet is an incremental game that is currently in-development. It's about managing a growing network, is set in an alternate present, and will most definitely not be accurate. I consider it my first "proper" game, made with Love2D in Lua. Heavily inspired by the games Kittens Game, Bitburner, Trimps, Your Chronicle, Orb of Creation, and Idling to Rule the Gods. It'll be released on Windows and MacOS through itch.io and Steam. The game's source will also "soon" be available on Github.

Crackhead Jack (2016, 2020)

The Adventures of Crackhead Jack is a game I made with RPG Maker VXAce in 2016, released for free on GameJolt. You play as a man named Jack who is joined by two cultists to get back his crack that was taken by the police. It is a short and mechanically simple RPG filled with inside jokes and secret references, originally made as a South Park-esque parody of Vinesauce Joel's BBQ Quest. The Cyanide & Happiness style graphics are made by hand with a mouse and shitty used Wacom tablet in Paint.NET.

In 2020 it was updated and re-released on Steam as the Overdose Edition, featuring a gameplay balance overhaul and a story rewrite after I tried out drugs. It's $5, and also has an original soundtrack thanks to some very talented friends — they get the soundtrack sales.

Praise for Crackhead Jack: Overdose Edition

Click to reveal a few glowing reviews from Steam gamers

"I like pretty much all of this game and would recommend it to anyone looking for some dumb fun."
- Marmo, 11.6h played

"Alright highkey I had a blast playing this game and I've been saying to everyone that its legit the best game I've ever spent 5 dollars on."
- Dgen Szn, 11.2h played

"This game is a hidden gem. I found it completely by accident and i'm glad that I did. I always love stupid games like this and i'm shocked this one isn't more well known. If you enjoy stupid/funny games I Highly recommend."
- FellowComrad, 8.0h played

"The Adventures of Crackhead Jack looks like a gimmicky joke game but it's actually a really solid RPG. The sense of humor is pretty dumb at times but dumb in the kind of way that makes you CRACK a smile."
- Maddiesoft, 11.0h played

"Crackhead Jack is exhilarating. It's like I can really feel the rocks in my nose while I'm playing. That or I'm actually on the powder. Either or, this game should be free in Venezuela and Colombia; easy access and all that."
- J$, 8.2h played

"This game was WHITE DOABLE"
- alkalde, former 3-digit osu! pro, 5.9h played

"Game's funny, buy it"
- Father Moth, 8.7h played

"Perfect"
- absurD, 8.5h played

GameJolt garbage (2013-2016)

I made a bunch of shitty small unfinished games that I released on GameJolt while I was in middle school. They're made with the GameMaker Language in GameMaker Studio 1.4. They're not really worth talking about — two barebones idle games and an unfinished platformer. Link here.

Other stuff

achardcore - A small Minecraft datapack that revives spectator mode players after 1 irl week, counted with in-game days. Specifically for Hardcore SMP.

acplaytime - Another small Minecraft datapack that tracks players' total play time in a multiplayer world in minutes and hours.

Websites

OnlyTomorrow.net {/boker,/acdl} - website for my video games and other miscellaneous things. /boker is the radio project page that is a wrapper for an Azuracast instance. /acdl is a separate page for Abusecraft-related things. Made in plain HTML and CSS.

OnlyTomorrow Void - my "secret" personal blog that has some self-indulgent rambling along with Idlenet development logs. Posts written in Markdown, site made with the Astro framework.

This website (repo) - for the staydown.money webring. Made with the Astro framework.

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